Instead of cramming up the status updates with all of my projects and 3D models I've decided to finally make a thread to post everything. I put plenty of time into this so be patient with me. I'm a perfectionist when it comes to modeling and creating mods.
2018' Spec Tahoe PPV
Months of work was put into this vehicle and it still isn't completed. This car features custom made diffuse, normal, and specular textures for nearly every part. I still have a lot of "stitch" work to do around the leather seams, on top of completing the taillights and other interior markings.
2017' Spec Police Interceptor Sedan
This project was just started recently so not nearly as much progress as other cars in the fleet. I've custom made a new bumper and trunk on top of new taillights and reverse lights. I've also retrofitted higher poly door handles, mirrors, sidemarkers, and other misc. details. Work on the front bumper and grill started today. I plan to create custom textures for this model also.
2015 Ford Explorer (FPIU)
Something I started working on months before the Tahoe. I've gone ahead and remade parts of the car that I saw were lacking detail. I have also recalculated normals on the entire car since there were plenty of issues with edges showing white and distorted in-game (Desmond98 also encountered this on his explorer). This project still requires a lot of work.
2018 Ford Explorer (FPIU)
2011 Crown Victoria
2014 Tahoe (This project of mine is already converted and in-game but requires a little TLC)
Reference Gallery for in-game completed projects.