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Showing content with the highest reputation since 03/25/2018 in Posts

  1. 13 points
    Instead of cramming up the status updates with all of my projects and 3D models I've decided to finally make a thread to post everything. I put plenty of time into this so be patient with me. I'm a perfectionist when it comes to modeling and creating mods. Current projects: 2018' Spec Tahoe PPV Months of work was put into this vehicle and it still isn't completed. This car features custom made diffuse, normal, and specular textures for nearly every part. I still have a lot of "stitch" work to do around the leather seams, on top of completing the taillights and other interior markings. 2017' Spec Police Interceptor Sedan This project was just started recently so not nearly as much progress as other cars in the fleet. I've custom made a new bumper and trunk on top of new taillights and reverse lights. I've also retrofitted higher poly door handles, mirrors, sidemarkers, and other misc. details. Work on the front bumper and grill started today. I plan to create custom textures for this model also. 2015 Ford Explorer (FPIU) Something I started working on months before the Tahoe. I've gone ahead and remade parts of the car that I saw were lacking detail. I have also recalculated normals on the entire car since there were plenty of issues with edges showing white and distorted in-game (Desmond98 also encountered this on his explorer). This project still requires a lot of work. Future projects: 2018 Ford Explorer (FPIU) 2011 Crown Victoria 2014 Tahoe (This project of mine is already converted and in-game but requires a little TLC) Reference Gallery for in-game completed projects.
  2. 3 points
    VooDoo

    Australian Emergency Thread

    @SNIT I think I speak for everyone when i say this...but you sir are a wank.
  3. 2 points
    That tahoe is much needed!
  4. 2 points
    GeorgieMoon

    Scripthook is not update

    A scripthook update was just released today for the latest patch. http://www.dev-c.com/gtav/scripthookv/
  5. 1 point
    I've been enjoying the warm weather and celebrating my birthday for a couple days but back to work I go. I made a new bumper and hood and have done some work on the undercarriage of the FPIS. Perfecting normals and adding small details like a 3D grill in the sidemarker took up a large part of my day. I plan to create a full 3D undercarriage and engine if time allows and to the best of my ability. Here's some pics of my progress:
  6. 1 point
    VooDoo

    *Converting vehicles to GTA V*

    Hello! And welcome! In my opinion, I'd imagine SA cars were lower poly than GTAIV and V cars. Some may have got higher poly models to work but converting to V can be a time consuming process. Some may be willing to convert your request, but I know personally, I don't even feel like converting my own cars atm lol
  7. 1 point
    r123ray_raymond

    *Converting vehicles to GTA V*

    chould you do a car model from san andreans to gta 5?
  8. 1 point
    Faracus

    Scripthook is not update

    I personally don't use Scripthook as I don't play V single player, but check http://www.dev-c.com/gtav/scripthookv/ if you've not gotten the file from there, other sites may not have the most recent patch.
  9. 1 point
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  14. 1 point
    Westie

    Australian Emergency Thread

    There is a mod where it changed the textures on the plates
  15. 1 point
    Vixen

    Australian Emergency Thread

    Would be nice if you could find the textures mapped for the licence plates and change the style to NSW colours and text. I haven't looked into it, but if it's possible, it'd then change it for all the vehicles, and then you could change the 'SA Except' to the style of NSW Govt vehicles. Would really sell the effect and add to the entire NSW-based environment you got going on there.
  16. 1 point
  17. 1 point
    Macgregor

    Australian Emergency Thread

    released a couple of new things for those of you who don't stay up to date with the lpdfr thread
  18. 1 point
    SgtNicko

    Australian Emergency Thread

    Hopefully that something has a series 20 light-bar attached on the top of it?
  19. 1 point
    VooDoo

    Australian Emergency Thread

    Wankers
  20. 1 point
    SNIT

    Australian Emergency Thread

    Well I sent @Macgregor that roobar so he better do something soon. I have some shit I'm working on too.
  21. 1 point
    Westie

    Australian Emergency Thread

    Hey guys! Haven't seen many Aussie mods around here for a while. Do we have any new stuff?
  22. 1 point
    Ekalb

    Australian Emergency Thread

    well the 'template' really. Just because the original files came with 256x256 textures doesn't mean you can't resize them to 512x512 (or bigger) and then use a higher resolution logo
  23. 1 point
    Not sure what you mean there. Resize the template while working on it then import like that or are you talking about the patches?
  24. 1 point
    Ekalb

    Australian Emergency Thread

    Did you try using a higher resolution texture?
  25. 1 point
    How did you get those arm patches to look so clear?! when I tried they looked like a blurry black mess. even with the smallest image I could find.
  26. 1 point
    Ekalb

    Australian Emergency Thread

    Here are some things Replace Textures http://i.imgur.com/8UnUUg8.png http://i.imgur.com/5LK38Co.png http://i.imgur.com/r1Jp19B.png http://i.imgur.com/u9meohV.png

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Credit to Voodoo, SNIT & Mikofiticus for backgrounds and logos

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